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AetherCon VI November 10-12, 2017 Online RPG Convention
  • Ennead Games
    Mystical Throne Entertainment
    Lost Kingdom Miniatures
    Arcanum Syndicate
    Fantasy Flight Games
    DGS Games
  • Shiny Games
    The Dice Pool Podcast
    Chris Malidore
    G*M*S Magazine
    Lynnvander Studios
    Colin Chan
  • Silver Gryphon Games
    McNabb Games
    DnD Adventurer's League
    Will O'Brien
    All Games Considered Podcast
    Bombshell Miniatures
  • Casting Shadows
    TimeLine Ltd.
    Dragon Bait Miniatures
    Anymeeting
    Tri Tac Games
    Multiverse Comics & Games
  • Black Book Editions
    Frog God Games
    Paizo
    Arcania Adventures
    Legendary Games
    Atlantis Miniatures
  • Bruno Balixa
    Google Hangouts
    Arc Dream Publishing
    Table Warfare Ltd
    Bronze Age Miniatures
    Roll20
  • New Millennium Games
    Campaign Mastery
    Spartacus Publishing
    Aenor Miniatures
    Immersion Studios
    Hunters Entertainment LLC
  • Rogue Genius Games
    Paths to Adventure
    Ral Partha Europe
    Discord
    BTP!
    Eric Messinger
  • Catalyst Game Labs
    Lion Tower Miniatures
    Triple Ace Games
    Dion Harris
    Simian Circle Games LLC.
    FASA Games
  • GG Studio
    Columbia Games
    Creature A Week
    Third Eye Games
    Miskatonic University Podcast
    Tin Hat Games

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 AetherCon Staff Listing

Stephen J. Holodinsky
Senior Staff - Event Coordinator, Chief Hat Juggler, Bullet Catcher, and Technical Crash Test Dummy

Before the beginning of AetherCon Stephen J. Holodinsky was best known for...well...not much of anything really. Despite photos that suggest the plausibility of such, he was not raised in the wilds of Canada by a family of beavers and knows little to nothing at all about building dams, engineering or woodwork in general. Moreover even though he is fond of claiming that 'Bob's your Uncle' this has been proven to be a falsehood as Bob is actually his brother.

Stephen got his start in RPGing by playing a dwarf fighter with a 3d6 Great Hammer in an early D&D game some 35 to 40 years ago. Since then he has witnessed a Cavalier march his entire retinue to their deaths by confidently commanding "Follow me men!" before walking into the Sphere of Annihilation in Tomb of Horrors, been knocked out of a tree some 60 feet up by an angry Momma Troll some 20 feet tall throwing an iron pot, and learned to speak Russian English as well as Orcish Common.

He took the 90's off, leaving Canada in 1989 to go to Europe on a one way ticket with a backpack and $2200 CDN before finally returning in 1999. While there he learned the fine art of hitchhiking, the value of 'nette mensch kleidung' (nice guy clothes) and the understanding of German license plate codes. His best run was going from Bonn, Germany to Reading, U.K. in 18 hours. He also came to understand during this time that 'Has Du mal fuer?' (Do you have a light?) was actually four different words.

When not juggling hats, catching bullets, or being launched at speed into whatever code Justin cooks up, Stephen is a big fan of the Toronto Maple Leafs, the Toronto Blue Jays, as well as Game of Thrones, True Detective, and Burn Notice (even though he almost always blows the landing when trying to quote a character from any of them). Additionally, every Saturday afternoon, he and Ed Clower get together with various other knuckleheads to play test board/card/dice games of their own infernal design as part of the Blue Bugbear Collective. He has a 12 year old cat named 'Cleopatra' that has never been called anything but 'Kitty' and has a pathological hatred of Caps Lock keys.


Edward Clower
Senior Staff - Public Relations Coordinator, RPG Coordinator

Ed Clower has been a player of RPGs since the late 1970s.  He is predominantly an old-school gamer, focused on First Edition AD&D, original Champions, and original Traveler, with occasional forays into the new-fangled editions the young folks seem to like.  He likes to remind his players that back in his day, when Elf was a Character Class, they had to draw numbers out of an empty margarine tub because they didn't have those fancy polyhedral dice, and he had to walk three miles uphill through the snow to borrow a Player's Handbook.  

As Prize Wrangler for AetherCon IV, Ed works with some of the most brilliant minds in RPG publishing to help them get new and exciting products into the hands of players around the world.  When he isn't lining up Prize Support or gaming, Ed works in Computer Network Defense for a well-known Sovereign Nation.

Chris Malidore
Senior Staff - Artist's Enclave Coordinator, Graphics Coordinator, Convention Magazine Layout

Growing up in the Pacific Northwest in a town named Auburn, Chris began gaming as a teen - a journey that would eventually culminate in him becoming an industry illustrator. Through products such as Dungeons and Dragons, Warhammer 40,000, Magic: The Gathering, Savage Worlds, and so on, he developed a taste for the fantastic, storytelling, and of course the joy of spending time with friends, laughing at the ridiculous ventures that would be shared together through said games. 

Currently, with over a decade of experience as an illustrator on many of the games that he grew to enjoy, Chris now works with AetherCon to spread a love of the arts that have inspired so many through the decades of such wonderful games. He is thrilled to be overseeing the Artist Enclave, which lines up the annual AetherCon Wallpaper line and Speed Painting Duelists for the convention. 

When not painting for massive hours on end and attempting to talk artists into partaking in the various AetherCon events, Chris works on his plans to overthrow humanity so that penguins can take a shot at being the prevalent species. He may also have a caffeine addiction.


Pete Bryant
Senior Staff - Technical Coordinator

Peter is a producer, podcaster, artist, game designer, and writer.

As a game designer, artist, and writer he has developed professional material for R. Talsorian Games, Tri Tac Games, Dilly Green Bean Games, and Chapter 13 Press. Outside of RPGs he has released Rogue Chess and is in heavy development on the new version of Cube of Death.

As a podcaster he is the host of a live broadcast video series called the MythWits (mythwits.com) where his team interviews industry guests every week, provide on-location con coverage, and talk all things geek related.

Peter is the Director of New Media for TSR Games and produces the Game School PodCast and the Cube of Death PodCast for TSR.

David Santos
Senior Staff - Webmaster



Jesse R. Davis
Senior Staff - RPG Organized Play Coordinator/Roll20 Tutor



Christopher Hunt
Support Staff - Convention Magazine Editor in Chief



Tyler Omichinski
Support Staff - Convention Magazine Proofreader

Tyler Omichinski is a writer, editor, and game designer from the wilds of Canada. His publications include the Ultimate Celts Guide, "The Bar Run" in Protodimension, and "Eggshells" in Another Place. He lives with his partner and a gigantic black dog.

Joe Sweeney
Support Staff - Moderator Coordinator



Jon Frater
Support Staff - Video Editing Coordinator



Amy Black
Support Staff - Supporters Program Coordinator



Benjamin Galley
Support Staff - Speedpainting Duel Coordinator



Greg Farrell
Support Staff - E-mail Tech

Greg is a long-time gamer. A sponsored competitive FPS gamer for many years he won Irish and European Quake and Counterstrike competitions then got sucked into World of Warcraft. Finally realising his body couldn't take that many hours behind a keyboard he became a table-top war-gamer, a board-gamer and eventually returned to RPGs - a long abandoned love of his child-hood.

Now Greg works as a software developer, creates online tools for his various gaming hobbies, GMs two Swords & Wizardry RPG campaigns every week, cycles, plays the guitar and the ukulele and parents his three young children.

Justin Andrew Mason
Support Staff - Alumni

Hailing from a small town on the border of Kentucky and Tennessee, Justin has been an avid tabletop role-playing game fan for 25 years. At the game table he almost always fills the role of game master, judge, or referee, and has had decades of experience with designing and running adventures for groups of gamers on various platforms.

Over the past two decades, Justin has worn many hats. His employment has included being: an award-winning graphic designer for multiple area newspapers, magazines and the local television station, a senior systems administrator for an international webhosting company, a database administrator and data/market analyst supporting corporate buyers for multiple national retail chains, the senior web developer for the region’s largest IT firm, and finally as a freelance software and web application programmer.

Justin is also involved in professional RPG game development. He is an ENnie Award winning staff writer for prominent RPG gaming blog, has contributed to multiple published game products, and has received multiple industry awards recognizing his commitment to tabletop game design. He has generated content professionally for over a dozen different game publishers and even had a highly successful crowdfunded campaign for his upcoming series of RPG books.

During AetherCon III, Justin was invited to be on the Cartography Panel, and though he is a longtime supporter of the convention as an attending fan, once meeting with senior staff, he realized that his skillset might be able to make elements of convention more efficient and streamlined. This began with the development of the web-based interface for the speed painting trials during ACIII, and has now evolved to this new website development for ACIV and ACV.


AetherCon VI • Online RPG Convention • November 10-12, 2017
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