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AetherCon V November 11-13, 2016 Online RPG Convention
  • Star City Savages
    Star Hat Miniatures
    Legendary Games
    Marisa Erven
    Paths to Adventure
    G*M*S Magazine
  • Star City Savages
    Star Hat Miniatures
    Legendary Games
    Marisa Erven
    Paths to Adventure
    G*M*S Magazine
  • Star City Savages
    Star Hat Miniatures
    Legendary Games
    Marisa Erven
    Paths to Adventure
    G*M*S Magazine
  • Star City Savages
    Star Hat Miniatures
    Legendary Games
    Marisa Erven
    Paths to Adventure
    G*M*S Magazine
  • Star City Savages
    Star Hat Miniatures
    Legendary Games
    Marisa Erven
    Paths to Adventure
    G*M*S Magazine
  • Star City Savages
    Star Hat Miniatures
    Legendary Games
    Marisa Erven
    Paths to Adventure
    G*M*S Magazine
  • Star City Savages
    Star Hat Miniatures
    Legendary Games
    Marisa Erven
    Paths to Adventure
    G*M*S Magazine
  • Star City Savages
    Star Hat Miniatures
    Legendary Games
    Marisa Erven
    Paths to Adventure
    G*M*S Magazine
  • Star City Savages
    Star Hat Miniatures
    Legendary Games
    Marisa Erven
    Paths to Adventure
    G*M*S Magazine
  • Star City Savages
    Star Hat Miniatures
    Legendary Games
    Marisa Erven
    Paths to Adventure
    G*M*S Magazine

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 Media & Downloads

Media Options:    Video Playlist   |    Featured Wallpapers   |    AetherCon Documents   |    Publisher Documents

AetherCon Video Playlist

AetherCon Summer Roundtable Series 2017 Catalyst Lab Games
AetherCon Summer Roundtable Series 2017 Pangolin Press
AetherCon Summer Roundtable Series 2017 Feral Gamers Inc
AetherCon Summer Roundtable Series 2017 Third Eye Games
AetherCon Summer Roundtable Series 2017 DGS Games
AetherCon Summer Roundtable Series 2017 Paizo Publishing
AetherCon Summer Roundtable Series 2017 Hebanon Games
AetherCon Summer Roundtable Series 2017 Timeline LTD
AetherCon Summer Rountable Series 2017 Goodman Games
AetherCon V - Save vs Insanity: Masters of Horror
AetherCon V - Painting by Number - Getting Started as an Artist in the Gaming Industry
AetherCon V - Hammers & Nails: What Goes into a Good Town
AetherCon V - In the Margins - The Mysteries of Graphic Design
AetherCon V - Trunks and Branches: What It Takes to be a Third Party Publisher
AetherCon V - Different Schools of Thought: Character Class Design
AetherCon V - One Size Fits All: Designing the Multi-Genre RPG
AetherCon V - Propping It Up - How To Create Ambiance at Your Table
AetherCon V - Villainy: The Fine Art of Mustache Twirling
AetherCon V - Superhero RPGs: What's Behind the Mask?
AetherCon V - Walking The Tightrope - Balancing Technology and Magic
AetherCon V - Table Management: Running the Sandbox Campaign
AetherCon V - Under Your Bed & In Your Closet: How to Illustrate Your Monster
AetherCon V - Movable Type: How to Self-Publish
AetherCon V - Q&A: The Ed Greenwood Group
AetherCon V - Q&A: Legendary Games
AetherCon V - Q&A: Dragon Bait Miniatures
AetherCon V - Q&A: Catalyst Game Labs
AetherCon V - Q&A: Storm Bunny Studios
AetherCon V - Q&A: Pelgrane Press
AetherCon V - Q&A: McNabb Games
AetherCon V - Q&A: Tin Hat Games
AetherCon V - Q&A: Storyweaver Games
AetherCon V - Q&A: Oakbound Studios
AetherCon V - Q&A: Rogue Blade Games
AetherCon V - Q&A: FASA
AetherCon V - Q&A: Immersion Studios
AetherCon V - Q&A: Drop Dead Studios
AetherCon V - Q&A: Chaosium
AetherCon V - Q&A: Inkworks Studios
AetherCon V - Q&A: Arcanum Syndicate
AetherCon V - Q&A: Kobold Press
AetherCon V - Q&A: Effin Cool Miniatures
AetherCon V - Q&A with GG Studio
Summer Round Table 2016 #9 - Ral Partha Europe
Summer Round Table 2016 #8 - Monte Cook Games
Summer Round Table 2016 #7 - Samurai Sheepdog
Summer Round Table 2016 #6 - Legendary Games
Summer Round Table 2016 #5 - Storyweaver Games
Summer Round Table 2016 #4 - Kobold Press
Summer Round Table 2016 #3 - Frog God Games
Summer Round Table 2016 #2 - HERO Games
Summer Round Table 2016 #1 - FASA
ACIV - Miniatures: Sculpt it and They will Paint
ACIV - Painting by the Numbers: Getting Started as an Artist in the Gaming Industry
ACIV - Movable Type: How to Self-Publish
ACIV - Writers Block: Getting Started as a Writer in the Gaming Industry
ACIV Q&A - The Four Horsemen
ACIV Q&A - McNabb Games
ACIV Q&A - Anthropos Games
ACIV Q&A - Fainting Goat Games
ACIV Q&A - StoryWeaver Games
ACIV Q&A - Pinnacle Entertainment Group
ACIV Q&A - First Ones Entertainment
ACIV Q&A - FASA
ACIV Q&A - D3 Adventures
ACIV Q&A - Encoded Designs
ACIV Q&A - Third Eye Games
ACIV Q&A - Chaosium, Inc.
ACIV Q&A - Drop Dead Studios
ACIV Q&A - Samurai Sheepdog
ACIV Q&A - Legendary Games
ACIV Q&A - Catalyst Game Labs
ACIV Q&A - Eldritch Enterprises
ACIV Q&A - Louis Porter Jr. Designs
ACIV Q&A - Immersion Studios
ACIV Q&A - Hazard Studio
ACIV Q&A - Hunters Books
Aethercon SRS - Fantasy Flight Games Star Wars Team
Kobold Press SRS Podcast
Chaosium SRS Podcast
Aethercon SRS Pinnacle Entertainment Group
Ben Counter of Death Spiral Games SRS
Aethercon SRS Drop Dead Studios and Encoded Designs
Aethercon SRS Paranoia (Full Length)

Featured AetherCon Wallpapers

Kletikus Mak Melikyn by Dion Harris Glestergaar Thax by David Michael Wright Graalek Kraguuthugaar by Colin Chan Tombobbin Purplefoot by Eric Messinger Luduku Oloko Adwanon Wadoka Tulombo by Preston Stone Corlis Shadwell by Anton Kagoukin Magdalina Saorise Scian aka Miss Direction by Marisa Erven Anastasia La Mort by Francesca Baerald

AetherCon Document Downloads

Document Title
(Sorted Alphabetically)
Document Description Type
2012 AetherCon I Convention Program Featuring interviews with Nolan T Jones (Roll20), Steve Chenault (Troll Lord Games), James Dawsey (Vigilance Press) and more! Aethercon Document
2013 AetherCon II Convention Program Featuring interviews with Jason Hardy (Catalyst Game Labs), Angus Abranson (Chronicle City Games), Tim Kask (Eldritch Enterprises), and many more! Cover Art by Jeremy McHugh. Aethercon Document
2014 AetherCon III Convention Program Featuring interviews with Jim Pinto (Post World Games), Walt Robillard (Hazard Studio), Jason Nelson (Legendary Games) Joe Sweeney (StoryWeaver Games), and many more! Cover Art by Chris Malidore. Aethercon Document
2015 AetherCon IV Convention Program Featuring interviews with Matteo Botti, Alessandro Rivaroli, and Manuel Strali (Tin Hat Games), Mike Mason, Jeff Richards, Michael O'Brien (Chaosium), Josh Harrison (FASA Games), Matthew Cutter (Pinnacle Entertainment Group) and many more! Cover Art by Will O'Brien. Aethercon Document
2016 AetherCon V Convention Magazine Featuring Interviews with Robert Schwalb (Schwalb Entertainment), Jason Hardy (Catalyst Game Labs), Ed Greenwood (The Ed Greenwood Group), BJ Hensley (Playground Adventures), Tim Prow (Die Hard Miniatures), Wolfgang Baur (Kobold Press), and many more. Cover Art by David Michael Wright. Aethercon Document
2017 AetherCon VI FGSE Story 1 Funniest Gaming Story Round 1 Entrant: Story 1 Aethercon Document
2017 AetherCon VI FGSE Story 2 Funniest Gaming Story Round 1 Entrant: Story 2 Aethercon Document
2017 AetherCon VI FGSE Story 3 Funniest Gaming Story Round 2 Entrant: Story 3 Aethercon Document
2017 AetherCon VI FGSE Story 4 Funniest Gaming Story Round 2 Entrant: Story 4 Aethercon Document
2017 AetherCon VI FGSE Story 5 Funniest Gaming Story Round 3 Entrant: Story 5 Aethercon Document
2017 AetherCon VI FGSE Story 6 Funniest Gaming Story Round 3 Entrant: Story 6 Aethercon Document
2017 AetherCon VI Flyer 1 (Artists Enclave) 641 x 877 pixels, jpg. Featuring the Wallpaper Artists Aethercon Document
2017 AetherCon VI Flyer 2 (Vendors Hall) 641 x 877 pixels, jpg. Featuring Vendors Hall Publishers Aethercon Document
2017 AetherCon VI Flyer 3 (Cleric, Fighter, Wizard, Roguel) 641 x 877 pixels, jpg. Featuring Cleric, Fighter, Wizard, Rogue Competitors Aethercon Document
AetherCon Alternate Logo Pack Alternate Logo Pack

Including 3 transparent background PNG files of variable size, and 2 JPEG files with variable neutral backgrounds.
Aethercon Document
AetherCon VI 2017 Press Kit Lots and lots of logos to help spread the word of the dice rolls heard 'round the world! Aethercon Document
Here Be Monsters Final Map & Legend Poster - AC VI 4200 pixels wide x 3300 pixels high, 300 DPI, JPG. Art by Chris Malidore and Adam Schmidt, Cartography by Justin Andrew Mason Aethercon Document
Here Be Monsters Final Map Poster - AC V Where Be Monsters? HERE BE MONSTERS! As decided by everyone who voted earlier this year on our map of monstrous locations. Thank you all for partaking on this fun little project. Art by Chris Malidore Cartography/Layout by John R.L. McNabb Aethercon Document

Publisher Document Downloads

Document Title
(Sorted Alphabetically)
Document Description Type
RPG Sneak Peak: Call of Cthulhu Quickstart Rules (Chaosium) The Great Old Ones ruled the earth aeons before the rise of humankind. Originally they came from the gulfs of space and were cast down by even greater beings. Remains of their cyclopean cities and forbidden knowledge can still be found on remote islands in the Pacific, buried amid the shifting sands of vast deserts, and in the frigid recesses of the polar extremes. Now they sleep — some deep within the enveloping earth and others beneath the eternal sea, in the drowned city of R'lyeh, preserved in the waters by the spells of mighty Cthulhu. When the stars are right they will rise, and once again walk this Earth.

Welcome to Chaosium’s Call of Cthulhu 7th Edition Quick-Start Rules, a booklet that collects the essential rules for Call of Cthulhu 7th Edition and presents them in abbreviated form.

This book comprises a complete basic roleplaying game system, a framework of rules aimed at allowing players to enact a sort of improvisational radio theater—only without microphones—and with dice determining whe­ther the characters succeed or fail at what they attempt to do. In roleplaying games, one player takes on the role of the gamemaster (or Keeper, in Call of Cthulhu), while the other player(s) assume the roles of player characters (investigators, in Call of Cthulhu) in the game. The gamemaster also acts out the roles of characters who aren’t being guided by players: these are called non-player characters (NPCs).

12.3 MB



Publisher Document
RPG Sneak Peak: Delta Green Quick Start Rules (Arc Dream Publishing) Publisher Document
RPG Sneak Peak: Demon Gate Quick Start Rules (Arcanum Syndicate) Publisher Document
RPG Sneak Peak: Galactic Overview (Shades of Vengeance) Publisher Document
RPG Sneak Peak: Infected Quick Start Rules (Immersion Studios) The outbreak is over. Some five years have passed since the world was brought to its knees by the virus. It killed almost everyone. Those who survived were changed. Feral. The human part of them was gone, replaced purely by the animal within. Their only desire now was to hunt and consume - for the virus continued to consume them, and they must feed it.

In the last five years, over 99% of the world has been wiped out both by the virus and the civil wars and unrest that followed. Now, what’s left of the world has been reduced to a feudalistic state, and is trying to rebuild. Everyone’s trying to stay alive in this harsh new world. Many have forgotten their own humanity. Will you keep yours?

Zip Format: 4.19 MB



Publisher Document
RPG Sneak Peak: Morgalad Quick Start Rules (McNabb Games) "Explore a Realm of Might and Magic The Morgalad Starter Book is your first tome, crafted to help guide you on the first steps of your journey into the unique and limitless world known as Terramydia. A quest begins at the small harbor town known as Losloth Port. Enter the realm as a brave warrior, a mystical magi, a wise priest, or a cunning rogue. Here you’ll find one book to encompass everything; Player's Guide, Host's Guide, and Creature Compendium, all within one cover. Everything you need to journey the limitless halls of adventure lies within. The only limitation is your own imagination. The Morgalad Fantasy Role-Playing Game Starter Book - Characters : 8 Pregenerated Characters ready to play. - Basic Rules : The basic rules to introduce you to Morgalad. - Adventures : 2 Exciting basic adventures. Morgalad is a tabletop role playing game set in a pre-medieval era in a world of high fantasy. Morgalad offers an alternative approach to the fantasy setting. With a new unique combat and magick system, Morgalad offers the old school high fantasy charm with a more narrative flair."

ZIP Format (7.64MB).



Publisher Document
RPG Sneak Peak: Pandemic Play Guidelines (Hunters Entertainmenent] Publisher Document
RPG Sneak Peak: Spheres Of Might Introduction (Drop Dead Studios) Publisher Document
RPG Sneak Peak: Urban Heroes Starter Pack (Tin Hat Games) Urban Heroes is a gritty, superpunk tabletop RpG that goes beyond the usual crime-fighting scenarios to bring you a consciousness-blowing tabletop roleplaying game about superheroes, conspiracies, politics and contemporary pop culture set in the real world.

Wearing a cape has never been so dangerous.

This packet contains Male Character Sheet, Female character Sheet and the Basic Rules for Urban H.E.R.O.


ZIP Format: 4.65 MB
Publisher Document

AetherCon V • Online RPG Convention • November 11-13, 2016
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