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AetherCon V November 11-13, 2016 Online RPG Convention
  • Casting Shadows
    Black Hat Miniatures
    Zealot Miniatures
    Moebius Adventures
    Hebanon Games
    Fabled Environments
  • Casting Shadows
    Black Hat Miniatures
    Zealot Miniatures
    Moebius Adventures
    Hebanon Games
    Fabled Environments
  • Casting Shadows
    Black Hat Miniatures
    Zealot Miniatures
    Moebius Adventures
    Hebanon Games
    Fabled Environments
  • Casting Shadows
    Black Hat Miniatures
    Zealot Miniatures
    Moebius Adventures
    Hebanon Games
    Fabled Environments
  • Casting Shadows
    Black Hat Miniatures
    Zealot Miniatures
    Moebius Adventures
    Hebanon Games
    Fabled Environments
  • Casting Shadows
    Black Hat Miniatures
    Zealot Miniatures
    Moebius Adventures
    Hebanon Games
    Fabled Environments
  • Casting Shadows
    Black Hat Miniatures
    Zealot Miniatures
    Moebius Adventures
    Hebanon Games
    Fabled Environments
  • Casting Shadows
    Black Hat Miniatures
    Zealot Miniatures
    Moebius Adventures
    Hebanon Games
    Fabled Environments
  • Casting Shadows
    Black Hat Miniatures
    Zealot Miniatures
    Moebius Adventures
    Hebanon Games
    Fabled Environments
  • Casting Shadows
    Black Hat Miniatures
    Zealot Miniatures
    Moebius Adventures
    Hebanon Games
    Fabled Environments

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 Media & Downloads

Media Options:    Video Playlist   |    Featured Wallpapers   |    AetherCon Documents   |    Publisher Documents

AetherCon Video Playlist

AetherCon V - Save vs Insanity: Masters of Horror
AetherCon V - Painting by Number - Getting Started as an Artist in the Gaming Industry
AetherCon V - Hammers & Nails: What Goes into a Good Town
AetherCon V - In the Margins - The Mysteries of Graphic Design
AetherCon V - Trunks and Branches: What It Takes to be a Third Party Publisher
AetherCon V - Different Schools of Thought: Character Class Design
AetherCon V - One Size Fits All: Designing the Multi-Genre RPG
AetherCon V - Propping It Up - How To Create Ambiance at Your Table
AetherCon V - Villainy: The Fine Art of Mustache Twirling
AetherCon V - Superhero RPGs: What's Behind the Mask?
AetherCon V - Walking The Tightrope - Balancing Technology and Magic
AetherCon V - Table Management: Running the Sandbox Campaign
AetherCon V - Under Your Bed & In Your Closet: How to Illustrate Your Monster
AetherCon V - Movable Type: How to Self-Publish
AetherCon V - Q&A: The Ed Greenwood Group
AetherCon V - Q&A: Legendary Games
AetherCon V - Q&A: Dragon Bait Miniatures
AetherCon V - Q&A: Catalyst Game Labs
AetherCon V - Q&A: Storm Bunny Studios
AetherCon V - Q&A: Pelgrane Press
AetherCon V - Q&A: McNabb Games
AetherCon V - Q&A: Tin Hat Games
AetherCon V - Q&A: Storyweaver Games
AetherCon V - Q&A: Oakbound Studios
AetherCon V - Q&A: Rogue Blade Games
AetherCon V - Q&A: FASA
AetherCon V - Q&A: Immersion Studios
AetherCon V - Q&A: Drop Dead Studios
AetherCon V - Q&A: Chaosium
AetherCon V - Q&A: Inkworks Studios
AetherCon V - Q&A: Arcanum Syndicate
AetherCon V - Q&A: Kobold Press
AetherCon V - Q&A: Effin Cool Miniatures
AetherCon V - Q&A with GG Studio
Summer Round Table 2016 #9 - Ral Partha Europe
Summer Round Table 2016 #8 - Monte Cook Games
Summer Round Table 2016 #7 - Samurai Sheepdog
Summer Round Table 2016 #6 - Legendary Games
Summer Round Table 2016 #5 - Storyweaver Games
Summer Round Table 2016 #4 - Kobold Press
Summer Round Table 2016 #3 - Frog God Games
Summer Round Table 2016 #2 - HERO Games
Summer Round Table 2016 #1 - FASA
ACIV - Miniatures: Sculpt it and They will Paint
ACIV - Painting by the Numbers: Getting Started as an Artist in the Gaming Industry
ACIV - Movable Type: How to Self-Publish
ACIV - Writers Block: Getting Started as a Writer in the Gaming Industry
ACIV Q&A - The Four Horsemen
ACIV Q&A - McNabb Games
ACIV Q&A - Anthropos Games
ACIV Q&A - Fainting Goat Games
ACIV Q&A - StoryWeaver Games
ACIV Q&A - Pinnacle Entertainment Group
ACIV Q&A - First Ones Entertainment
ACIV Q&A - FASA
ACIV Q&A - D3 Adventures
ACIV Q&A - Encoded Designs
ACIV Q&A - Third Eye Games
ACIV Q&A - Chaosium, Inc.
ACIV Q&A - Drop Dead Studios
ACIV Q&A - Samurai Sheepdog
ACIV Q&A - Legendary Games
ACIV Q&A - Catalyst Game Labs
ACIV Q&A - Eldritch Enterprises
ACIV Q&A - Louis Porter Jr. Designs
ACIV Q&A - Immersion Studios
ACIV Q&A - Hazard Studio
ACIV Q&A - Hunters Books
Aethercon SRS - Fantasy Flight Games Star Wars Team
Kobold Press SRS Podcast
Chaosium SRS Podcast
Aethercon SRS Pinnacle Entertainment Group
Ben Counter of Death Spiral Games SRS
Aethercon SRS Drop Dead Studios and Encoded Designs
Aethercon SRS Paranoia (Full Length)
Sean Patrick Fannon with Chris Birch - Summer Roundtable Series
Aethercon Summer Roundtable Series - Javier Palenzuela
AetherCon III: Legendary Games
AetherCon III: Judge's Guild Roundtable
AetherCon III: Modiphius Entertainment
AetherCon III: Fainting Goat Games - Extreme Earth
AetherCon III: Pinnacle Entertainment Group Roundtable

Featured AetherCon Wallpapers

Jackson 'Tortoise' Hare by Chris Malidore 'Tripoli' Jak Manikas by Eric Lofgren Et-Mo Ameritad by Seth Rutledge Varsing Yaeltz by David Michael Wright III Fedaraen Zhovaradyl by Adam Schmidt Sir Kaius Mecklinger by Jon Gibbons E. Terrance Ecklesworth Esq by Marisa Erven Bronah Zoors by Will O'Brien Graz Granitejaw by Eric Messinger Uulgorn Ironforge by Bruno Balixa The Brothers Devrentyriin by Colin Chan 'Crazy' Ivan Khodesovich by Dion Harris

AetherCon Document Downloads

Document Title
(Sorted Alphabetically)
Document Description Type
2012 AetherCon I Convention Program Featuring interviews with Nolan T Jones (Roll20), Steve Chenault (Troll Lord Games), James Dawsey (Vigilance Press) and more! Aethercon Document
2013 AetherCon II Convention Program Featuring interviews with Jason Hardy (Catalyst Game Labs), Angus Abranson (Chronicle City Games), Tim Kask (Eldritch Enterprises), and many more! Aethercon Document
2014 AetherCon III Convention Program Featuring interviews with Jim Pinto (Post World Games), Walt Robillard (Hazard Studio), Jason Nelson (Legendary Games) Joe Sweeney (StoryWeaver Games), and many more! Aethercon Document
2015 AetherCon IV Convention Program Featuring interviews with Matteo Botti, Alessandro Rivaroli, and Manuel Strali (Tin Hat Games), Mike Mason, Jeff Richards, Michael O'Brien (Chaosium), Josh Harrison (FASA Games), Matthew Cutter (Pinnacle Entertainment Group) and many more! Aethercon Document
AetherCon Alternate Logo Pack Alternate Logo Pack

Including 3 transparent background PNG files of variable size, and 2 JPEG files with variable neutral backgrounds.
Aethercon Document
AetherCon VI 2017 Press Kit Lots and lots of logos to help spread the word of the dice rolls heard 'round the world! Aethercon Document
GM Playbook (PDF) (Last Updated Sept/7/2016) The goal of this document is to assist Game Masters who are running game sessions during Aethercon. Aethercon Document
Here Be Monsters Final Map - AC V Where Be Monsters? HERE BE MONSTERS! As decided by everyone who voted earlier this year on our map of monstrous locations. Thank you all for partaking on this fun little project. Art by Chris Malidore Cartography/Layout by John R.L. McNabb Aethercon Document

Publisher Document Downloads

Document Title
(Sorted Alphabetically)
Document Description Type

AetherCon V • Online RPG Convention • November 11-13, 2016
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