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AetherCon VI November 10-12, 2017 Online RPG Convention
  • Chris Malidore
    Bears Head Miniatures
    Dragon Rock Games
    Ral Partha Europe
    Uhrwerk Verlag / Clockwork Publishing
    Ulisses North America
  • Star City Savages
    Google Hangouts
    Demented Games
    Ranger Games Publishing
    Happy Monster Press
    The Dice Pool Podcast
  • Total Party Thrill
    Fainting Goat Games
    Simian Circle Games LLC.
    Alternative Armies
    Studio187.com
    Grimforge Miniatures
  • Eric Messinger
    d20radio's Gamer Nation Blog
    Bruno Balixa
    Lumpley Games
    Hazard Studio
    NeverRealm Industry
  • Spidermind Games
    Mantic Games
    Spilled Ale Studios
    Roll20
    David Michael Wright III
    Windmaster Miniatures
  • Immersion Studios
    Tricky Troll Games
    Legendary Games
    Arcanum Syndicate
    Multiverse Comics & Games
    Dion Harris
  • Thistle Games
    WarDrumRPG
    Alan Tucker (Writer • Game Designer)
    Tri Tac Games
    Encoded Designs
    Necrotic Gnome Productions
  • Aenor Miniatures
    Awful Good Games
    Biohazard Games
    Spectrum Games
    Sci-Fi Writers/Old School D&D
    McNabb Games
  • Samurai Sheepdog
    Atomic Ninja Studios
    Paths to Adventure
    Gunmeister Games Pty Ltd
    Ennead Games
    Rogue Games
  • Jetpack7
    Anton Kagounkin Magdalina
    BTP!
    Fabled Environments
    FASA Games
    Mystical Throne Entertainment

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 Media & Downloads

Media Options:    Video Playlist   |    Featured Wallpapers   |    AetherCon Documents   |    Publisher Documents

AetherCon Video Playlist

Summer Round Table 2018 #1 - BioHazard Games
ACVI Themed Panel: Trunks and Branches - What It Takes to be a Third Party Publisher
ACVI Themed Panel: Miniatures - Sculpt Them and They will Paint
ACVI Themed Panel: One Small Step - Giants in Space
ACVI Themed Panel: In the Margins - The Mysteries of Graphic Design
ACVI Themed Panel: Life as a Hired Gun - Freelance RPG Writing
ACVI Themed Panel: Save vs Insanity - Masters of Horror
ACVI Themed Panel: Marketing Your Game - Where to Place Your Resources
ACVI Themed Panel: Walking The Tightrope - Balancing Technology and Magic
ACVI Themed Panel: Call of the Wild - Designing Outdoor Adventures
ACVI Themed Panel: Technologies and Tabletops - How the Computer has Changed Tabletop RPGing
ACVI Themed Panel: One Stop Shopping - How to Design the Multi Genre RPG
ACVI Themed Panel: Tabletop Management - Running the Sandbox Campaign
ACVI Themed Panel: Propping It Up - How to Create Ambience at Your Table
ACVI Themed Panel: Hammers and Nails - What Makes a Good Town
ACVI Themed Panel: Under your Bed and In your Closet - How to Illustrate your Monster
ACVI Themed Panel: Dem Dry Bones - Designing Character Races for Your Game
AC VI Live Industry Q&A: Timeline LTD
AC VI Live Industry Q&A: Immersion Studios
AC VI Live Industry Q&A: Ral Partha Europe
AC VI Live Industry Q&A: Catalyst Game Labs
AC VI Live Industry Q&A: Rising Phoenix Games
AC VI Live Industry Q&A: Samurai Sheepdog
AC VI Live Industry Q&A: RollCraft
AC VI Live Industry Q&A: GG Studio
AC VI Live Industry Q&A: FASA Games
AC VI Live Industry Q&A: McNabb Games
AC VI Live Industry Q&A: Atlantis Miniatures
AC VI Live Industry Q&A: Lynnvander Studios
AC VI Live Industry Q&A: StoryWeaver Games
AC VI Live Industry Q&A: Shades of Vengeance
AC VI Live Industry Q&A: Chaosium
AC VI Live Industry Q&A: Moebius Adventures
AC VI Live Industry Q&A: Tin Hat Games
AC VI Live Industry Q&A: Anthropos Games
AC VI Live Industry Q&A: FeralGsamersInc
Live Industry Q&A: Arc Dream Publishing
AetherCon Summer Roundtable Series 2017 Catalyst Lab Games
AetherCon Summer Roundtable Series 2017 Pangolin Press
AetherCon Summer Roundtable Series 2017 Feral Gamers Inc
AetherCon Summer Roundtable Series 2017 Third Eye Games
AetherCon Summer Roundtable Series 2017 DGS Games
AetherCon Summer Roundtable Series 2017 Paizo Publishing
AetherCon Summer Roundtable Series 2017 Hebanon Games
AetherCon Summer Roundtable Series 2017 Timeline LTD
AetherCon Summer Rountable Series 2017 Goodman Games
AetherCon V - Save vs Insanity: Masters of Horror
AetherCon V - Painting by Number - Getting Started as an Artist in the Gaming Industry
AetherCon V - Hammers & Nails: What Goes into a Good Town
AetherCon V - Trunks and Branches: What It Takes to be a Third Party Publisher
AetherCon V - Different Schools of Thought: Character Class Design
AetherCon V - In the Margins - The Mysteries of Graphic Design
AetherCon V - One Size Fits All: Designing the Multi-Genre RPG
AetherCon V - Propping It Up - How To Create Ambiance at Your Table
AetherCon V - Villainy: The Fine Art of Mustache Twirling
AetherCon V - Superhero RPGs: What's Behind the Mask?
AetherCon V - Walking The Tightrope - Balancing Technology and Magic
AetherCon V - Table Management: Running the Sandbox Campaign
AetherCon V - Under Your Bed & In Your Closet: How to Illustrate Your Monster
AetherCon V - Movable Type: How to Self-Publish
AetherCon V - Q&A: The Ed Greenwood Group
AetherCon V - Q&A: Legendary Games
AetherCon V - Q&A: Dragon Bait Miniatures
AetherCon V - Q&A: Catalyst Game Labs
AetherCon V - Q&A: Storm Bunny Studios
AetherCon V - Q&A: Pelgrane Press
AetherCon V - Q&A: McNabb Games
AetherCon V - Q&A: Tin Hat Games
AetherCon V - Q&A: Storyweaver Games
AetherCon V - Q&A: Oakbound Studios
AetherCon V - Q&A: Rogue Blade Games
AetherCon V - Q&A: FASA
AetherCon V - Q&A: Immersion Studios
AetherCon V - Q&A: Drop Dead Studios
AetherCon V - Q&A: Chaosium
AetherCon V - Q&A: Inkworks Studios
AetherCon V - Q&A: Arcanum Syndicate
AetherCon V - Q&A: Kobold Press
AetherCon V - Q&A: Effin Cool Miniatures
AetherCon V - Q&A with GG Studio
Summer Round Table 2016 #9 - Ral Partha Europe
Summer Round Table 2016 #8 - Monte Cook Games
Summer Round Table 2016 #7 - Samurai Sheepdog
Summer Round Table 2016 #6 - Legendary Games
Summer Round Table 2016 #5 - Storyweaver Games
Summer Round Table 2016 #4 - Kobold Press
Summer Round Table 2016 #3 - Frog God Games
Summer Round Table 2016 #2 - HERO Games
Summer Round Table 2016 #1 - FASA
ACIV - Miniatures: Sculpt it and They will Paint
ACIV - Painting by the Numbers: Getting Started as an Artist in the Gaming Industry
ACIV - Movable Type: How to Self-Publish
ACIV - Writers Block: Getting Started as a Writer in the Gaming Industry
ACIV Q&A - The Four Horsemen
ACIV Q&A - McNabb Games
ACIV Q&A - Anthropos Games
ACIV Q&A - Fainting Goat Games
ACIV Q&A - StoryWeaver Games
ACIV Q&A - Pinnacle Entertainment Group
ACIV Q&A - First Ones Entertainment
ACIV Q&A - FASA
ACIV Q&A - D3 Adventures
ACIV Q&A - Encoded Designs
ACIV Q&A - Third Eye Games
ACIV Q&A - Chaosium, Inc.
ACIV Q&A - Drop Dead Studios
ACIV Q&A - Samurai Sheepdog
ACIV Q&A - Legendary Games
ACIV Q&A - Catalyst Game Labs
ACIV Q&A - Eldritch Enterprises
ACIV Q&A - Louis Porter Jr. Designs
ACIV Q&A - Immersion Studios
ACIV Q&A - Hazard Studio
ACIV Q&A - Hunters Books
Aethercon SRS - Fantasy Flight Games Star Wars Team
Kobold Press SRS Podcast
Chaosium SRS Podcast
Aethercon SRS Pinnacle Entertainment Group
Ben Counter of Death Spiral Games SRS
Aethercon SRS Drop Dead Studios and Encoded Designs
Aethercon SRS Paranoia (Full Length)

Featured AetherCon Wallpapers

Kletikus Mak Melikyn by Dion Harris The Lich Captain Black Harag by Will O'Brien Graalek Kraguuthugaar by Colin Chan Tombobbin Purplefoot by Eric Messinger Raglera 'Rags' Scuttlebrook by Bruno Balixa Saorise Scian aka Miss Direction by Marisa Erven Glestergaar Thax by David Michael Wright Luduku Oloko Adwanon Wadoka Tulombo by Preston Stone Corlis Shadwell by Anton Kagoukin Magdalina Anastasia La Mort by Francesca Baerald Utagaar Grolagzd by Chris Malidore

AetherCon Document Downloads

Document Title
(Sorted Alphabetically)
Document Description Type
2012 AetherCon I Convention Program Featuring interviews with Nolan T Jones (Roll20), Steve Chenault (Troll Lord Games), James Dawsey (Vigilance Press) and more! Aethercon Document
2013 AetherCon II Convention Program Featuring interviews with Jason Hardy (Catalyst Game Labs), Angus Abranson (Chronicle City Games), Tim Kask (Eldritch Enterprises), and many more! Cover Art by Jeremy McHugh. Aethercon Document
2014 AetherCon III Convention Program Featuring interviews with Jim Pinto (Post World Games), Walt Robillard (Hazard Studio), Jason Nelson (Legendary Games) Joe Sweeney (StoryWeaver Games), and many more! Cover Art by Chris Malidore. Aethercon Document
2015 AetherCon IV Convention Program Featuring interviews with Matteo Botti, Alessandro Rivaroli, and Manuel Strali (Tin Hat Games), Mike Mason, Jeff Richards, Michael O'Brien (Chaosium), Josh Harrison (FASA Games), Matthew Cutter (Pinnacle Entertainment Group) and many more! Cover Art by Will O'Brien. Aethercon Document
2016 AetherCon V Convention Magazine Featuring Interviews with Robert Schwalb (Schwalb Entertainment), Jason Hardy (Catalyst Game Labs), Ed Greenwood (The Ed Greenwood Group), BJ Hensley (Playground Adventures), Tim Prow (Die Hard Miniatures), Wolfgang Baur (Kobold Press), and many more. Cover Art by David Michael Wright. Aethercon Document
2017 AetherCon VI Convention Magazine Featuring Interviews with Shane Ivey (Arc Dream Publishing), Robert Ferguson (Scotia Grendel Productions), Paul 'Wiggy' Wade-Williams (Triple Ace Games), an essay by Brian 'Fitz' Fitzpatrick (Moebius Adventures) and much, much more. Cover Art by Bruno Balixa. Aethercon Document
2018 Summer Roundtable Series Flyer Aethercon Document
AetherCon Alternate Logo Pack Alternate Logo Pack

Including 3 transparent background PNG files of variable size, and 2 JPEG files with variable neutral backgrounds.
Aethercon Document
Here Be Monsters Final Map & Legend Poster - AC VI 4200 pixels wide x 3300 pixels high, 300 DPI, JPG. Art by Chris Malidore and Adam Schmidt, Cartography by Justin Andrew Mason Aethercon Document
Here Be Monsters Final Map Poster - AC V Where Be Monsters? HERE BE MONSTERS! As decided by everyone who voted earlier this year on our map of monstrous locations. Thank you all for partaking on this fun little project. Art by Chris Malidore Cartography/Layout by John R.L. McNabb Aethercon Document

Publisher Document Downloads

Document Title
(Sorted Alphabetically)
Document Description Type
RPG Sneak Peak: Demon Gate Quick Start Rules (Arcanum Syndicate) Publisher Document

AetherCon VI • Online RPG Convention • November 10-12, 2017
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