From 9 AM EST

By clicking on the table icon at the left you can enter the your playing area directly.

Players who have booked a spot in a pre-registered game who are not seated at their designated table 30 minutes before session start will forfeit their spot at that table.

Code: AAA1809B5
Artist: Axel E. Alonso Bravo
Open: 9 AM EST
Live Tutorial: 6 PM EST
Close: Noon EST
Length: 1 Hour
Hall: Artists Enclave
Mexico's Axel E. Alonso Bravo, the artist behind Varda Rils, noted for his work with DC and Dark Horse Comics and soon for Pixar will open his booth from 9 AM EST to Noon EST. Be sure to drop in for his one hour live tutorial at 10 AM EST. He can also answer your inquiries in Spanish.
     

From 10 AM EST

By clicking on the table icon at the left you can enter the your playing area directly.

Players who have booked a spot in a pre-registered game who are not seated at their designated table 30 minutes before session start will forfeit their spot at that table.

Code: PF1810T2
GM: Alec Jackson
Needed: 5
Start: 10 AM EST
System: Pathfinder
Booked: 0
Length: 6 Hours
Setting: Golarion
Seated:
Hall: Gaming Hall
Voice or Text Chat: Voice
House Rules: No Characters Supplied By GM: Yes
Scenario Title: The Mystery of Castle Anderius
Scenario Premise: The Castle Anderius stands on the bluff overlooking the town of Silverbush Vale. The castle's occupants are a reclusive noble family, who rarely emerge to interact with the townsfolk. Increasing orc raids led the townsfolk to dispatch a few of their number to petition the nobles for aid. They arrived to find the castle void of life, the entrance to the keep sealed. As the threat of being overrun by their monstrous neighbors grows, the town hires the party to investigate the fate of the Anderius family. This is an adventure for 5 characters levels 11 to 13.
Scenario designed by Alec Jackson
       
Code: Pa1810T4
GM: Sebastian Sonne
Needed: 6
Start: 10 AM EST
System: Paranoia
Booked:
Length: 6
Setting: Alpha Complex
Seated:
Hall: Gaming Hall
Chat: Voice of Text: Text
House Rules: No Characters Supplied By : GM
Scenario Title: Cutieness Overload

Scenario Premise: It all started out with a distress call from factory sector TDY about a week ago followed by static. Two teams were sent in to investigate. They were never heard from again. Now they’ve called on you to find out what has happened, re-start the assembly lines and rescue your colleagues.  Is the third time the charm or do bad things really come in threes?

This is a scenario for six players of Red experience level lasting six hours.

Scenario Designed by: Sebastian Sonne
       
Code: AH1810T5
GM: Borna Pekarić
Needed: 5
Start: 10 AM EST
System: Atomic Highway
Booked:
Length: 5 Hours
Setting: Wesker County
Seated:
Hall: Gaming Hall
Voice or Text Chat: Text
House Rules: No Characters Supplied By GM: Yes
Scenario Title: A Drive down Toomstone Allee

Scenario Premise: Long after Doomsday and The Last War, the western world is in ruins. In a land that was once known as the Wesker County, USA, there is a group of people that is tasked with finding a certain item from The Before Ages. It was things from The Before Ages that left the world like this in the first place. Time to poke a bear with a bullet. This is a scenario for five players of low skill level lasting five hours.

Scenario designed by Borna Pekarić
     
Code: JHA1810B3
Artist: Jaana Heiska
Open: 10 AM EST
Live Tutorial: 11 AM EST
Close: 3 PM EST
Length: 1 Hour
Hall: Artists Enclave
Finland's Jaana Heiska will open her booth from 10 AM EST to 1 PM EST. Be sure to drop in for her one hour live tutorial at 11 AM EST. Look for her upcoming wallpaper Tyrhythias Eldorion. Jaana also can answer your queries in Finnish.
       

From Noon EST

By clicking on the table icon at the left you can enter the your playing area directly.

Players who have booked a spot in a pre-registered game who are not seated at their designated table 30 minutes before session start will forfeit their spot at that table.

Code: BCA1813B1
Artist: Brent Chumley
Open: 1 PM EST
Live Tutorial: 2 PM EST
Close: 4 PM EST
Length: 1 Hour
Hall: Artists Enclave
Brent Chumley, featured by Legend of the Five Rings CCG will open his booth from 1 PM EST to 4 PM EST. Be sure to drop in for his one hour live tutorial at 2 PM EST. Look for his upcoming wallpapers Malthazas Rhyllanor and Urluggra Ruutguutagoth.
     

From 2 PM EST

By clicking on the table icon at the left you can enter the your playing area directly.

Players who have booked a spot in a pre-registered game who are not seated at their designated table 30 minutes before session start will forfeit their spot at that table.

Code: PFT1814T1
GM:
Players selected by qualification only.
Start: 2 PM EST
System: Pathfinder
Length: 5 Hours
Setting: Golarion
Hall: Tourney Hall
Voice or Text Chat: Text
House Rules: No Characters Supplied By GM: Yes
Scenario Title: Requiem of Innocence
Scenario Premise: Duke Alshain Surtova, brother to King Noleski Surtova, has been killed in Rostland during a diplomatic venture. The King’s soldiers have implicated and arrested Orphus Aldori, a southern swordlord known for inciting civil resentment of the Noleski Royal Family. The heroes are brought together by Boldorv Wilkes, a discharged captain of the Royal Army who overheard a suspicious conversation involving the King, and was then dismissed for asking questions about it. Concerned that King Noleski has begun playing at provoking localized rebellions, the ex-captain Wilkes hires the adventurers to venture into Rostland, and find sufficient proof of the swordlord’s innocence before Noleski can force the first attack of a civil war born of long-brewing tensions.
Scenario designed by Brian Shocklee
       
Code: SaWT1814T21
GM:
Players selected by qualification only
Start: 2 PM EST
System: Savage Worlds
Length: 5 Hours
Setting: Gaslight
Hall: Tourney Hall
Voice or Text Chat: Text
House Rules: No Characters Supplied By GM: Yes
Scenario Title: A Justified Termination
Scenario Premise: Three of Her Majesty's constables have been around a lot longer then they should be. It's time for them to be retired, but can't be because of a curse that's kept them immortal until they can be judged in the eyes of the small god that cursed them.
Scenario designed by M.J. Holmes
       
Code: SRT1814T31
GM:
Players selected by qualification only
Start: 2 PM EST
System: Shadowrun 4th Ed
Length: 5 Hours
Setting: Seattle
Hall: Tourney Hall
Voice or Text Chat: Text
House Rules: No Characters Supplied By GM: Yes
Scenario Title: Lost in the Shadows
Scenario Premise: Hey Chummers, welcome back to the slums of Seattle. Looks like you’re low on cred... again. Your old pal Moot, the troll bartender that got you your last paid gig, has another job lined up for you. It turns out that the games played by the higher ups, and I do mean higher, have called upon you once again to solve their problems, and of course pay you well enough for it… kind of. So here you sit in the private room in the back of the Howler as a Johnson sits before you with his two guardian angels on either side of the room, one behind him, the other behind you. This Johnson is dressed more like some tourist than a suit as he hands you a datafile. The run he wants to hire you for requires you to recover a lost programmer named Yamatasu Kaijutsu. According to The Know, it looks like he was extracted from his home and it is believed he is being held at facility located in Auburn. Your job is to return him to the right people safely…. without causing too much static.

This is a scenario for 6 players of medium to high skill level

Scenario designed by Adams Zermeno
       
Code: Se1814T1
GM: Michael Chumbler
Needed: 6
Start: 2 PM EST
System: Serenity
Booked: 0
Length: 4 Hours
Setting:
Seated:
Hall: Gaming Hall
Voice or Text Chat: Text
House Rules: No Characters Supplied By GM: Yes
Scenario Title: A Special Delivery
Scenario Premise: The crew is asked by a dying man to deliver a message that will ensure his family's future.

This is a four hour original Cortex adventure intended for five to eight Veteran level characters with a mix of combat and investigation skills.

Scenario designed by Michael Chumbler
     
Code: AFCA1815B2
Artist: André de Freitas Cardozo
Open: 3 PM EST
Live Tutorial: 4 PM EST
Close: 6 PM EST
Length: 1 Hour
Hall: Artists Enclave
Brazil's André de Freitas Cardozo, the artist behind Klandeggin Moltenfist and Drindera 'The Abacus' Saldamaar, will open his booth from 3 PM EST to 6 PM EST. Be sure to drop in for his one hour live tutorial at 4 PM EST. He can also answer your inquiries in Portuguese.
     

From 4 PM EST

By clicking on the table icon at the left you can enter the your playing area directly.

Players who have booked a spot in a pre-registered game who are not seated at their designated table 30 minutes before session start will forfeit their spot at that table.

       
Code: SR1816T5
GM: Mark Montgomery
Needed: 5
Start: 4 PM EST
System: Shadowrun 4th Ed
Booked: 0
Length: 6 Hours
Setting: Tokyo
Seated:
Hall: Gaming Hall
Voice or Text Chat: Voice
House Rules: No Characters Supplied By GM: Yes
Scenario Title: Tokyo Lift

Scenario Premise: It was supposed to be a smash and grab. Simple. Easy. Quick.  Nice payday right?  Well your fixer Grade didn’t mention an overseas trip or the ridiculous corp sec activity at the little lab.  But all in a day’s work right?  Now here you sit outside the complex, more cylons in hardsuits than you care to count with a few electrocurs along for good measure. Someone is going to look like Chinese Takeout before this is through.

“I hate Tokyo,” you mutter glumly.

This is an adventure for 5 characters of high level.

Scenario designed by Mark DAvid Montgomery
       
Code: SaW1817T4
GM: Lane Burnside
Needed:: 4
Start: 5PM EST
System: Savage Worlds
Booked:
Length: 5 Hours
Setting: Neccesary Evil
Seated:
Hall: Gaming Hall
Voice or Text Chat: Text
House Rules: No Characters Supplied By GM: Yes
Scenario Title: Good Business

Fighting super heros? That was hard. Fighting superinteligent aliens that are more powerful that superheros? That was harder. Fighting superinteligent aliens and doing it without any weapons? Well, then you're screwed. And unless you can get Mister Merchant his headquarters back, that's what you're going to have to do. While there is nothing wrong with a challenge, Mister Merchant has promised a heavy reward to any who are successful. Who said heroism and greed couldn't mix?

This scenario is for 4 players of low experience.

Scenario designed by Lane Burnside

       

From 6 PM EST

By clicking on the table icon at the left you can enter the your playing area directly.

Players who have booked a spot in a pre-registered game who are not seated at their designated table 30 minutes before session start will forfeit their spot at that table.

Code: AKMA1819B6
Artist: Anton Kagounkin Magdalina
Open: 7 PM EST
Live Tutorial: 8 PM EST
Close: 10 PM EST
Length: 1 Hour
Hall: Artists Enclave
Anton Kagounkin Magdalina, the hand behind soon to be released wallpaper Anton' The Hammer' Brickshaw will have his booth open from 7 to 10 PM EST. His 1 hour tutorial will begin at 8 PM EST. Russian speakers welcome.